Fix for reading time with 1s turns #31336
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
SUMMARY: Bugfixes "Fix for the too fast reading speed"
Purpose of change
Fix for #31248
Describe the solution
This issue come from reading being move speed based, as they are now based on one second turns its six times shorter. To fix it asap i just multiplied it by six.
Describe alternatives you've considered
I considered switching to time based action but my understanding of time mechanics being limited for now I just PR this quick fix until I switch reading mechanic to time based action as requestion by anothersimulacrum and esotericist when I understand them enough to not add side effects.
Additional context
I tested in a test game and the reading times displayed and effectives where correlating the JSON reading times.